Legal Moves and Game Flow
Know why moves are accepted, rejected, repeated, passed, or scored.
Beginner lesson. Board: 9x9. Estimated time: 8 minutes. Concepts: suicide, superko, passing.
Reference notes
- Occupied points are unavailable.
- Suicide is illegal unless the move captures and creates liberties.
- Ko and superko stop position repeats; two passes move the game to scoring.
Practice prompt
Play a short 9x9 game through two passes and dead-stone marking without resigning.
Review check
Name the first point where you should have passed instead of filling your own territory.